/******/ (function() { // webpackBootstrap /******/ "use strict"; /******/ var __webpack_modules__ = ({ /***/ "@reduxjs/toolkit": /*!****************************************************!*\ !*** external ["elementorVendors","reduxToolkit"] ***! \****************************************************/ /***/ (function(module) { module.exports = window["elementorVendors"]["reduxToolkit"]; /***/ }), /***/ "react-redux": /*!**************************************************!*\ !*** external ["elementorVendors","reactRedux"] ***! \**************************************************/ /***/ (function(module) { module.exports = window["elementorVendors"]["reactRedux"]; /***/ }) /******/ }); /************************************************************************/ /******/ // The module cache /******/ var __webpack_module_cache__ = {}; /******/ /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ var cachedModule = __webpack_module_cache__[moduleId]; /******/ if (cachedModule !== undefined) { /******/ return cachedModule.exports; /******/ } /******/ // Create a new module (and put it into the cache) /******/ var module = __webpack_module_cache__[moduleId] = { /******/ // no module.id needed /******/ // no module.loaded needed /******/ exports: {} /******/ }; /******/ /******/ // Execute the module function /******/ __webpack_modules__[moduleId](module, module.exports, __webpack_require__); /******/ /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ /************************************************************************/ /******/ /* webpack/runtime/compat get default export */ /******/ !function() { /******/ // getDefaultExport function for compatibility with non-harmony modules /******/ __webpack_require__.n = function(module) { /******/ var getter = module && module.__esModule ? 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This is fine when creating the store statically, but // breaks in our case since we create the store dynamically, which means that TypeScript // can't infer the types. Therefore, we force the store to accept any actions using a // generic store type. // eslint-disable-next-line @typescript-eslint/no-explicit-any let instance = null; let slices = {}; const pendingActions = []; const middlewares = new Set(); const getReducers = () => { const reducers = Object.entries(slices).reduce((reducersData, [name, slice]) => { reducersData[name] = slice.reducer; return reducersData; }, {}); return (0,_reduxjs_toolkit__WEBPACK_IMPORTED_MODULE_0__.combineReducers)(reducers); }; function registerSlice(slice) { if (slices[slice.name]) { throw new Error(`Slice with name "${slice.name}" already exists.`); } slices[slice.name] = slice; } const addMiddleware = middleware => { middlewares.add(middleware); }; // eslint-disable-next-line @typescript-eslint/no-explicit-any -- See the comment above about `AnyStore` const dispatch = action => { if (!instance) { pendingActions.push(action); return; } return instance.dispatch(action); }; const getState = () => { if (!instance) { throw new Error('The store instance does not exist.'); } return instance.getState(); }; const subscribe = listener => { if (!instance) { throw new Error('The store instance does not exist.'); } return instance.subscribe(listener); }; // eslint-disable-next-line @typescript-eslint/no-explicit-any const subscribeWithSelector = (selector, listener) => { let prevState = selector(getState()); return subscribe(() => { const nextState = selector(getState()); if (prevState === nextState) { return; } prevState = nextState; listener(nextState); }); }; const createStore = () => { if (instance) { throw new Error('The store instance already exists.'); } instance = (0,_reduxjs_toolkit__WEBPACK_IMPORTED_MODULE_0__.configureStore)({ reducer: getReducers(), middleware: getDefaultMiddleware => { return [...getDefaultMiddleware(), ...Array.from(middlewares)]; } }); if (pendingActions.length) { pendingActions.forEach(action => dispatch(action)); pendingActions.length = 0; } return instance; }; const getStore = () => { return instance; }; const deleteStore = () => { instance = null; slices = {}; pendingActions.length = 0; middlewares.clear(); }; }(); (window.elementorV2 = window.elementorV2 || {}).store = __webpack_exports__; /******/ })() ; window.elementorV2.store?.init?.(); //# sourceMappingURL=store.js.mapPremium Battlestar Galactica casino Black Knight Videoslot Microgaming Position Spiele kostenlos - Parquet Flooring Dubai

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